Active/Responsive listening
Players stay in the moment, react genuinely to others, letting the situation affect them rather than anticipating the story.
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Be Obvious
Players keep focus on the problem-solving in the scene, advancing the story, and being true to character.
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Give and Take
Players give and take focus in the scene as the story dictates; players share control and focus on what the group needs.
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Mistakes as Gifts/Right to Fail
Players take unintentional incidents that happen on stage, accept them, and use them for the story; players have a “fail forward” attitude.
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Status
Players recognize status (i.e., hierarchical social positions) between characters and utilize this dynamic to develop the narrative.
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Finding the Game
Players can identify the ‘hook’ (theme, main objective) of the scene and use it to inform characters and story.
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Yes, And!
Players accept ideas offered by their teammates and build on those offers to flesh-out characters and develop narrative.
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